2D Animation Pipeline
Unity 6 Animator + AnimationClip pipeline for 2D sprite projects convert Aseprite tags to…
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Browse the full catalog → Browse ready-made kits → Build your own set →Unity 6 game save/load system local file (JSON/MemoryPack binary), cloud sync (Apple…
A secure, versioned save/load system for Unity 6 games covering local files, cloud sync, schema migration, and optional anti-cheat encryption. It replaces the deprecated, RCE-prone BinaryFormatter with zero-alloc MemoryPack or readable JSON, adds AES-256-GCM plus HMAC integrity, and recovers from corruption through checksums and backup rotation. Cross-device sync ships for Apple GameCenter, Google Play Games, and Steam with explicit conflict resolution.
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Inside the run · no black box
Player progress has three enemies: crashes, cheaters and device switches. Saves get zero-alloc binary serialization, AES encryption with HMAC signatures, atomic writes with automatic backup fallback, and schema migrations that never skip a version.
game-state-persistence · core
core active · 6 lines
Persisting character level, inventory, and quest progress across sessions
Syncing save data across devices via iCloud, Play Games, or Steam Cloud
Migrating save schemas safely when a game update adds or renames fields
Encrypting saves to block resource-hack cheating
Recovering gracefully from a corrupted save instead of crashing or starting over
Throttling autosave to stop frame drops from frequent writes
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Forever
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Protect players from progress loss: the single biggest driver of game churn
license: perpetualClose a real RCE security hole by retiring BinaryFormatter for safe serialization
license: perpetualKeep saves fast and small with zero-alloc binary that cuts cloud bandwidth
license: perpetualMake cross-device handoff trustworthy with conflict dialogs instead of silent data loss
license: perpetualsubscriptions expire · deeds don't
Pick a piece up. Watch it work.
Atomic save pipeline with MemoryPack, AES-256-GCM encryption, and HMAC signing
6 parts · one working system · ships instantly by email
Unity game developers who need a robust, tamper-resistant, cross-device save system without the security and corruption risks of naive persistence.
then this was forged for you.Universal by design: these run in any AI. Delivered in the open Agent Skills + MCP format (native in Claude); ChatGPT, Gemini, Cursor and Copilot adapt the same files their own way.
Yes. It includes per-platform guidance for Apple GameCenter, Google Play Games, and Steam Cloud, with explicit conflict resolution based on timestamps and version vectors instead of silent overwrites.
For trivial data, sure. What this adds is the failure handling that bites later: atomic writes, checksum-based corruption recovery with backup rotation, sequential schema migration, and AES-256-GCM with HMAC integrity, while steering you away from the deprecated, RCE-prone BinaryFormatter.
No. AES-256 plus HMAC blocks casual save-file editing, but a determined attacker on their own device can always dig deeper. Server-authoritative validation sits outside this package's scope.
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A one-time purchase; no subscription or hidden fees. VAT (20%) is included.
As a digital product, it can’t be refunded once downloaded. That’s why we show exactly what’s inside and who it’s for, right here.